Category Archives: games

Secret To Better Decisions

Woman playing chessWant to know a secret to making decisions that will lead to better outcomes? Not so fast. Well actually, not too soon. The timing of when you make your decision will have a big impact on how well things work out.

Our natural tendency is to decide too early. It gives us the illusion of certainty. The problem is that you don’t know what you don’t know. Early decisions are made with less information than those we make later. Of course, it is possible to wait too long. You want to make decisions at the last responsible moment. This is the point where the cost of delaying the decision rises to meet the benefit of waiting for more information.
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Agile Games at Agile Open Southern California

Our very own Laura Powers recently participated in Agile Open Southern California, where she was interviewed by Scott Dunn. Laura talks about the power of games to help executives understand the changes they need to make in order for their organizations to become more agile.

The video was put together by Cliff Rosa of Rosa Media Productions.

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Dixit Sprint Retrospective Game

Dixit Game BoxI was inspired to create a retrospective game for agile teams, based on the game Dixit. Dixit is a game that makes use of picture cards. Each of these cards has an unusual drawing on it. The Agile Learning Labs team used it recently in one of our sprint retrospectives and it worked well. Give it a try with your team and leave a comment to let me know how it works for you.

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How to play the Team Estimation Game


Since this article was first published, The Team Estimation Game has evolved into something even better: Easy Estimation With Story Points. If you are looking for a fast and effective way to estimate, we recommend going straight to that article. If want to know where Easy Estimation With Story Points came from, keep reading.


The Team Estimation Game plays like a game, but it accomplishes valuable work: assigning story point estimates to user stories.

Teams using this technique are typically able to estimate 20 to 60 stories in an hour. The game was invented by our friend and colleague, Steve Bockman. Here is how one team plays the game:
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Can agile games save the world?

One of the sessions I regret missing at Agile Open Northwest is one that was titled simply Agile Congress, the session notes for which begin with, “You have just been appointed the first scrum master of the United States House of Representatives…” Well, why not? As it turns out, the City of San Jose is all over that very idea.
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Self-Organizing Ball Game at Agile Open Northwest

The Self-Orgainizing Ball Game at AONW 2011 Agile Open Northwest kicked off this morning, and the whole Agile Learning Labs crew is here. Chris hosted a session called “An Experiential Intro to Agile” in the first time slot. Sixteen folks new to agile gathered and we quickly discovered a common theme: participants were about to join agile teams, but didn’t know what to expect. Out came the rubber balls and we dove into the Self-Organizing Ball game.

The topics that this surfaced included:

  • The value of short iterations to to allow productive “trial and error”
  • How effective retrospectives generate continuous improvement
  • Time-boxing can push a group towards productive chaos, while protecting it from prolonged unproductive chaos.
  • The way a shared goal can unite a team, and focus the energy and self-organization

It was a lot of fun, and a good start to one of my favorite conferences.

Cheers,

Chris

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What Does Your Team Need? Girl Power!

By Hillary Johnson

Last weekend, Chris and I attended a marvelous event called Dare 2B Digital, aimed at addressing the gender gap in computer science careers, and at which 7th through 10th grade girls got to play at writing code, crafting business plans, and other techie things.

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Fun & Games & Aha moments at the Bay APLN

A couple of weeks ago, Chris was the guest speaker at the Bay Area Agile Project Leadership Network's monthly meeting. It was an evening of game-playing and simulations. One of the most popular is a simple game that takes under five minutes to play, but always blows the tops of people's heads off by demonstrating concretely and irrevocably just how deeply multitasking cuts into productivity and even quality. This particular exercise led to some insightful conversations and aha moments, including:

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