This is an experiential simulation of a full agile project from team-formation through final delivery.
The best way to understand agile development is to actually do it. This is a fast-paced, half-day session in which participants get to play product owner, scrum master and developer as their team plans, builds and releases product. The development environment includes: balloons, construction paper, playing cards and dice; no coding skills are required.It’s a lot of fun to play, but the learning that occurs is quite serious, and takes place on both the conceptual and kinetic levels.
Scrum sim is based on the XP Game, which was first developed as an open-source learning tool by Vera Peeters and Pascal Van Cauwenberghe and is used to teach agile concepts to teams all around the world.