Think we don't know how to have fun here at Technical Management Institute Agile Learning Labs? Oh yes, we do! We're throwing a wild party on Wednesday, April 29th at Ristretto Roasters in Portland, OR with our pal and test obsessed training partner Elisabeth Hendrickson of Quality Tree Software. It's a warm-up for our day-long class May 1st for Agile coaches and consultants on how to create agile games, but it's also a stand-alone event. There will be coffee, pastries, and the opportunity to have some geeky fun playing Agile learning games with your compatriots. It's free, so come on down!
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Category Archives: agile
Do talentless hacks make the best leaders?
Journalism is a lot like software development (or anything else for that matter) in that it's common practice for top performers to eventually move into management, in large part because that also happens to be the path to financial well-being. The worst editors I've ever worked for, and I've worked for a lot in a 20 year freelance career, were genius writers turned editor. The best editors where those who had experience working as writers, but never felt that role was a good fit. Sometimes they had even failed as writers. As editors, these people appreciated and respected their writers precisely because: 1) they knew how challenging the job was, 2) they were never inclined to think they could do a task better themselves, 3) they didn't perceive themselves as having risen "above" those they managed, but as having taken a different path.
Standard Work?
By: Chris Sims
One component of the Toyota Production System is the concept of standard (or standardized) work. A recent post on the Kanban Development list asked if this concept carries over when TPS and lean are applied to software projects.
Attention Job Seekers! Special Training Opportunity…
Recently, I’ve been hearing this a lot: “I’m between jobs. I’ve got the time to work on my professional development, but now I don’t have the money.” Talk about frustrating! Hillary and I had a long talk about what we could do to help; here is what we came up with.
What I learned at Startup Weekend SF: Agility is the state of nature
What's a good mother/son spring break activity? Why, going to Startup Weekend and spending 50 hours building a company with ten total strangers. Perfect because my 17 year-old vastly prefers the company of adults to that of other teenagers, and because he's been on the high school treadmill for so long that I thought it would be nice for him to see what the light at the end of the tunnel might look like–that the world of work can be a rather thrilling place.
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Kanban is not Waterfall!
In my most recent InfoQ article, I write about someone’s approach to making a kanban flow look less like a waterfall process. The result is a workflow with new names for the steps. That’s fine, but it misses the point that even if the steps are the same, an agile kanban system is far from, and far better than, a traditional waterfall process.
Peak Bagging at STPCon
Today at STPCon Chris led two interactive sessions, one on Most Effective Ways to Improve Software Quality, and another on the Makings of a Great QA Leader. Both sessions used the Group Wisdom Without Groupthink method to brainstorm and then rank ideas based on the collective experience of the participants.
Focus Improvement on Bottleneck Constraints
In My Framework is More Productive than Your Framework, Ken DeLong examines approaches to making software projects more productive. He finds that despite the hype about frameworks, languages, and project management tools, these tend not to be the bottlenecks. Ken believes that the largest productivity gains are likely to come from improved communication, code readability and debugability.
Read the whole story I wrote about it on InfoQ.
Cheers,
Creating Agile Games for Coaches & Consultants
Yesterday Chris and Elisabeth Hendrickson led a day-long dress rehearsal for a class called Creating Agile Games for Coaches & Consultants. The idea for the course grew out of various experiences: Chris has led sessions on Agile learning games at several conferences, and they've always been hugely successful, and Elisabeth has taught learning games, and held "game days" for coaches at her Quality Tree Software offices in Pleasanton. She's also done a lot of work deconstructing games, and building a set of principles and processes for how to create or adapt them to target specific learning objectives, as well as amassing an amazing array of boards, markers, spinners, dice and the like.
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Agile Ontologies: Why the customer is always right, even when they’re wrong
Craig Brown voiced a common concern project folks have in "A Downside of Agile Development?" on his Better Projects blog, writing about his fears for his company's proposed transition to Agile: